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HANS SCHRIJVERS

844 31st Avenue       
San Francisco
CA 94121
Phone: (415)682-4301
Cell-Phone: (415)871-8889
hans.schrijvers@gmail.com
www.hsenvironments.com

Objective

Create interesting, and engaging environments and be part of a skilled team of game developers who are working on AAA titles with an industry defining company.

Software Skills

Software                                    Skill Level

Adobe PhotoShop                       Advanced
Autodesk Maya                           Advanced
Headus UVLayout                        Advanced 
Autodesk 3D Studio Max             Intermediate

Experience

5/06 – 7/06    Environment and Props Artist for Magellan Interactive

I was a part-time independent contractor, creating 3D environment and prop assets for THQ Wireless NFL Football 2007 and another 3D cell-phone game that got cancelled.

8/05 – 5/06    Environment Artist for Software Magic LLC.                               

I have been working as an Environmental Artist on an unannounced, 3D action adventure game.
Duties include 3D environments and prop models creation, UV-mapping and texture creation, clean up and polygon reduction, preparing art assets for export to the Gamebryo engine.

2004 – 2005    Student Project: “Roads of Fury” PC game build

I worked as coordinator and environment artist.
Project was awarded 2nd place in the Academy of Art University Spring Show in San Francisco.

Education

2007-present Academy of Art University             San Francisco
MFA - Major in 3d art for video games

2003-2005     Academy of Art University             San Francisco
BFA - Major in 3d art for video games

1998-2002     VLEKHO                                              Brussels
Licentiate in Business Sciences - Major in finance

 

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